I can appreciate the “it’s ready when it’s ready” mindset. Hell, I’m a Star Citizen backer - we know from delays and disappointments Two extra months is a trifle.
I am curious about how much info is going to be coming from these “journalists all over the world who are starting to independently play the game this week” though.
Just how much beyond “it’s good”, “it’s great”, “it’s worth waiting for” will they really be able to say without spoiling anything? And if the game is good enough for CDPR to be giving playable copies to journalists with the aim that the info they’ll share will be enough to “satisfy some of our hunger for the game”, and they know that further balance and polish is all that is really needed, why can’t they still push for their original delayed release date?
I am actually totally fine with the delay. I would rather wait a couple months and have a proper game, than have them rush it out the door, full of bugs and half baked.
I expect that they can trust the journalists they’ve given the game to to look past any bugs they see (or even help report them).
Considering that the game is content- and feature-complete, the fact that they’ve delayed it suggests that they are still finding a lot of bugs. Maybe the deadline extension means they won’t have to crunch so hard?
We’re excited to announce that together with an acclaimed Japan-based animation company, Studio Trigger, and the world’s leading streaming entertainment service, Netflix, we’re working on a new original anime series set in the same universe as Cyberpunk 2077!
CYBERPUNK: EDGERUNNERS tells a standalone, 10-episode story about a street kid trying to survive in a technology and body modification-obsessed city of the future. Having everything to lose, he chooses to stay alive by becoming an edgerunner—a mercenary outlaw also known as a cyberpunk.
Episode 2 of Night City Wire is out. Includes a look at Life Paths and at some Weapons, and Swedish band Refuse who are “playing” the role of Johnny Silverhand’s band Samurai.