Star Citizen

They’re practically printing money at this point

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Hnnngggg!! Fan made, shot entirely in-game using alpha release publicly available to all backers, still in alpha, still buggy as heck, still a long way to go, but, OMG - the possibilities, promise, and potential is off the scale.

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https://cad-comic.com/comic/heirloom/

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#Agile

Fairly big update coming to Star Citizen soon - alpha 3.14 introduces a new location - Orison - to the game. It’s a city floating above a gas giant planet. Looks very good. So much so that I may even be tempted to check things out for the first time since a year ago… :expressionless:

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At the same time, there’s also been a lot of activity over on the game’s forums (Spectrum) and on Reddit recently as a fair number of Elite Dangerous players have started dabbling in the Star Citizen world. Whilst it sounds like Frontier Dev are slowly sorting things out with improvements to ED Odyssey coming, there is still a lot of unhappy ED Commanders around.

One of the most notable Elite players that I’ve seen starting to find her way around the Stanton System in CMDR Katie Byrne. Not only is she a prolific Elite YouTuber (her CMDR’s Will and Kate channel has hundreds of hours of Elite content), but she is also one of the most experienced pilots in the Elite Dangerous world.

Someone posted this bio info about her in the SC subreddit recently:

For anyone who doesn’t already know, Katie Byrne is no average Elite CMDR. She is the #1 ace on the Anti-Xeno Initiative ace leaderboard, a community leaderboard for people who fight Thargoid flowers, and she is a mentor to the AXI community. For people who don’t know, the Thargoids are the closest ED currently has to “endgame raid” tier content, fighting one is a challenge even with a group of CMDRs helping you, and soloing one tests your skill at nearly every aspect of Elite including item synthesis under fire. Katie’s #1 ace rank was achieved by soloing eight of them for over three hours straight.

I certainly haven’t heard her expressing any issue she’s had with Elite or the Odyssey release, but in the past three weeks she’s posted 10 Star Citizen videos, and only 2 Elite clips. What’s fascinating to me is seeing the game through the eyes of a new player, who has a fair bit of insight and understanding of what she’s experiencing.

Her first Star Citizen clip was this (commentary free) one in which she records having her “Armstrong Moment” - something that she presumably was disappointed in not getting in Elite, despite Frontiers’ efforts to suggest that it would happen for Elite players with Odyssey.

She’s subsequently started a new Star Citizen Experience series on her channel and has been posting regular edited and narrated videos. If you have time, it makes sense to watch her journey from the start, so here’s the full playlist:

Star Citizen - An Elite CMDR’s first steps - YouTube

If nothing else though, watch the reactions she has when completing her first mission (a simple package pick up and delivery mission). Just the few minutes from her landing her ship through to “completing” the mission (she has a server disconnect):

(From 3:35 if the time stamp doesn’t work)

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It’s getting a bit silly now… I knew there were a couple of Elite players who had started testing the Star Citizen waters recently (see above) but I never imagined I see this happening on Reddit of all places - the SC subreddit has regularly been brigaded by ED fans casting their scam and vapourware spells about the place. (“Fans” is not the right word here, I’m an Elite Dangerous fan, as are many others here. Maybe “douchebags”?)

This is the current Top 10 on the Star Citizen reddit. Six of the posts are Elite Dangerous players waxing poetic about Star Citizen.

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Oh, and the “I have no words…” post is this image:

Yes, it’s a jpeg of a ship. But it is an actual functional in-game ship, with a fully realised interior, working in-game right now. Seen here flying through the clouds above Crusader, a gas giant planet in the Stanton system. The ship is the Esperia Talon Shrike, a “humanised” replica of an alien ship. The alien Tevarin race were absorbed into the United Planets of Earth after losing two wars to the humans. Their avian-like features are reflected in their ships:

And in one little screenshot we have covered planet tech, cloud tech, alien ship tech, and introduced you to the already established lore and look of an entire alien race.

TL:DR - this must be one of the most poorly executed scams ever. So poor that if they’re not careful they might actually land up making a game. :expressionless:


And in answer to my “Who’da thunk it?” gif question… I bet our old friend @Sweepslag would have… I’m glad to see he recently got back to making Star Citizen content on his channel.

Here he is doing a quick (commentary free) flyby of Crusader:

And a more thorough look at the new Orison cloud city in α3.14 currently on the Test server:

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:rofl: :rofl: :rofl:

Also, maybe I need to click on that Question in your screenshot. Coz I genuinely don’t know.

You mentioning Sweepslag and talking about ED players having a grand old time gives me throwback feels to the last IAE where we(can’t remember who all it was) took a Starfarer for a spin

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Ah, found it, this. the other person was Sigstart.

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Swapped out your IGN rehosted video for the original from the SC channel because you can view it in all its 4K glory - GR

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That Minecraft Skyblock texture pack looks awesome!

But seriously yeah I’d love to explore that city.

Also, alpha pi?

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Lot of backers were hoping for something commemorative to go with the 3.14, but sadly nothing came of it. I wanted a pie consumable in the shops, or a token one in my hab fridge… :expressionless: But alas, turns out the pie is a lie too.

:pie:

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I mentioned Katie Byrne a couple of months ago in this topic - she’s the ex-Elite Dangerous super commander that switched to maining Star Citizen after her disappointment with the ED Odyssey release.

Four months into her Star Citizen experience, she gives an honest, fair, and suitably rational critical assessment of her experiences, the project as a whole, and the current state of the game.

Worth a watch by both sides of an often polarising discussion.

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Morphologis does very good job of summarising the 8+ hours of presentations, panel discussions and content from the Virtual CitizenCon event held a couple of weeks ago. There was a fortune of information shared throughout the day, much of it on a fairly technical level. This is a good effort at translating a lot of that into a more understandable format:

If you’re interested in watching the three different approaches to completing the Pyro Artifact mission that is mentioned as being shown in the Life In The 'Verse keynote presentation, they start at the 1:13:46 mark in this video:

New Star Citizen alpha patch is live on the Persistent Universe servers. Some pretty extensive changes to the death and respawning mechanics - medical gameplay, hospitals, limb injuries, body looting (and the subsequent (temporary) loss of items if it’s your body being looted!), a couple of new ships, some amazing looking extreme environment suits.

Change the way you play forever. With new hospitals, medical gameplay, a revamped healing system, dangerous new missions, and more, in Alpha 3.15 you’ll face Deadly Consequences.

Very looong and detailed patch notes to go with it:

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Also, the annual (in-game) Intergalactic Aerospace Expo is back again this year. Starts in a weeks time, so will give more specific daily details, ships available, etc. then.

And Jax “Not Clarkson” McCleery and Kimmy “Not the Stig” are back too…

There should be some decent days’ worth of free-fly activity for new player who want to try out Star Citizen without having to commit any cash to it at this point. Remember though that even if you only want to try things out for free at the moment, you will still need an active Star Citizen account.

If you are creating your account for the first time (or want to make an alt account to mess around with), be sure to use one of the MEW members Referral Codes listed in the OP. The only time you can use a referral code is at account creation time - it cannot be applies retroactively.

Using someone’s referral will grant you bonus in-game credits (UEC5000) when the game does go live. (Assuming you upgrade your account from being a free-fly player to becoming an actual backer of course.) The person whose code you used gets a Referral Point which, once they’ve earned enough, gets them some in-game rewards as well.

In order to have your account converted from Free to Backer status, you must spend a minimum of $40 on it. Only then will you (and the person whose referral code you used) get the bonuses. Currently base game Starter Packs cost $45 (excl. VAT) which gets you full access to the final game (no other subscriptions), and starter ship, some starting cash, and immediate access to the alpha builds outside of free-fly periods.

There’s also a Referral Bonus running at the moment to coincide with the Alpha 3.15 release that will score you a free Argo Cargo ship, in addition to the other bonuses, if you become a $40+ Backer before 1 December.

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At this rate it BETTER be free!

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Worth a watch, regardless of your opinion of the process. These devs are working their arses off to create a complete, huge, totally immersive space-based MMO. (And a second, single player game, Squadron 42, at the same time.)

Those still idiotically suggesting Star Citizen is perpetuating a scam that will never end, insult the incredible efforts of the hundreds of artists, programmers, developers, writers, and others working on Star Citizen.