Uh oh. Looks Iron Galaxy gone goofed again. A lot of the problems seem related to shaders not being given time to compile correctly on first launching the game.
But to say to your average gamer, “here’s the shiny new game you’ve been eagerly looking forward to for ages, that you paid a lot of money for, that took you a day to download. Only, please don’t start playing it yet. Sit and wait for things we call “shaders” to load in properly or else you’ll have issues.”
I’ve seen posts saying shaders took anywhere from 15 minutes to the better part of an hour to compile.
On the plus side, the last PC port Iron Galaxy did for Sony was Uncharted. That too had optimisation issues initially but is now polling much more positively.
The benefits of not being able to afford the game at full price launch will hopefully work in favour of the patient frugal gamer here again. Half price sale in a years’ time when the issues are sorted is okay by me.