The big Ubisoft Forward 2022 showcase took place overnight. During the presentation, and in the middle of the Assassin's Creed 15 Year Anniversary, a lot of news was shared about the Assassins' Creed franchise and its immediate future. The biggest reveal came for the next major release in the franchise: Assassin's Creed Mirage.
I’m really excited for this. Even though I love Origins I’m not a fan of the RPG route the games have gone down. Give a 20 hour adventure with no rpg elements and I’m happy.
The older AC are also all open world games. They just don’t have 100 hours of boring content tacked on.
I do love open world RPG’s, but not every game needs to be one. Odyssey and Valhalla feel like Witcher 3 clones in a loose AC universe.
I’m so happy we’re finally getting a game with an actual Assassin and the Creed again.
I’m honestly also not a fan of stealth either but for some reason I love the (classic) AC games as well as Hitman. With AC is mostly the historical settings I like, specifically exploring cities in those settings. I mean once you’ve seen 3 Greek Islands you’ve seen them all.
I must say that I enjoyed Syndicate quite a bit - even though I never got more than 4-5 hours into the game. Always meant to start it back up and complete it, but life…
Mirage has a bit more about Bayek and his legacy, plus some links to Altair
Unity was an inspiration for Mirage’s parkour system, but they aimed to upgrade and enhance with new animations and a quickness for Basim .
Wanted system is back. Player can be foot chased inside the city. The crowd can sometimes recognize you if you were wanted.
Compare Mirage’s length to first one, Assassin’s Creed Revelations, or Assassin’s Creed Unity. So might not necessarily shorter than the mainline games before Origins
3 type of detection states that are clearly showcased to the player. Warning state - can evade easily, search state - leads NPCs to look for you and try to investigate you, last state- fight and conflict .
Detection will spread between AI , there are different enemy archetypes that will play with all those stage behaviors . Some archetypes are able to use their horn to call reinforcements.
If it is a stealth game like the old AC, I will not be playing it, I do not have the patience anymore. If I have the option to just cut my way through things rather than stealth, then I will consider getting it.