So I have been watching a few smaller Tech Youtubers lately, and noticed a different standard on measuring FPS, where they use AVG, 1% Lows and 0.1% Lows after looking into how and why I think its far better methodology, this might not be new news to some of you but it was to me.
Here is a link that can explain it far better than I can
Oh yes, this has been around on all major benchmarks site I normally visit for some time now. It took the industry a while to realize that a good average framerate doesn’t tell the whole story.
I must have missed it somewhere, have not really been focused on GPU benchmarks since the shortage and nothing news has been out for a while, CPU benchmarks is where it been at
Ideally, you should see it for both CPU and GPU benches, especially when they are testing gaming performance. Both the Steves (Games Nexus and Hardware Unboxed / Techspot) who are among my favourite reviewers, have been using this approach for a while. With CPU benches for example, you can clearly see where certain CPU’s are bottlenecking on the 1% or 0.1% lows, causing stuttery gameplay, even though the average fps looks good.