Cities Skylines 2

Transport stuff looks better than CS1.

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Looks like a tech tree as well as milestones.

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Feature Highlights 4 - Zones & Signature Buildings

Ready to plop, plop, plop?:building_construction: :houses: Take a look at new & returning zoning tools, types, and options in Cities: Skylines II. :factory: Find out what makes Signature Buildings special and how you can elevate your city’s neighborhoods using this brand-new feature. :city_sunset:

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Did you see the new way of placing farmland? Looks so much better.

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Feature Highlights 5 - City Services

:hugs: What makes your citizens happy & what doesn’t? :smiling_face_with_tear:
Learn how you can cater to the many basic & special needs your citizens have, with the brand-new city services coming in Cities: Skylines II.


Excellent stuff. So keen on SC2 already - bring it now!

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Playlist of the five (so far) Developer Insight Videos that are posted a day or two after each of the Feature Highlight videos.

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Missed a couple of the weekly Feature Highlights:

Feature Highlights 6 - Electricity & Water

We’re here to shock you with the sixth episode of the Feature Highlights, all about Electricity & Water. How has the gameplay been changed and improved in the sequel? LET’S FIND OUT!


Feature Highlights 7 - Maps & Themes

New landscapes, new challenges, endless limits! Are you ready to think big cause the world just got a whole lot bigger in Cities: Skylines II.:world_map: Which map will you build your dream city on? Let’s find out in the newest Feature Highlight, all about Maps & Themes!


Feature Highlights 8 - Climate & Seasons

:sunny: Some days are for sunshine & rainbows.:rainbow: Some days are for, well, rain! :cloud_with_rain: Introducing Climates in Cities: Skylines II that brings changing seasons with maps inspired by real-world locations. In this episode of Feature Highlights, learn how Climate controls weather, seasons & how to prepare your city for a natural disaster.


The Developer Insights playlist mentioned above has also been updated, with #8 due to be added on Thursday.

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Feature Highlights 9 - Economy & Production

:moneybag:All thing money and STONKS! :chart_with_upwards_trend: How will you steer the economy of your city? What city services will you invest in & how well will you balance supply and demand? :money_with_wings: Learn all about Economy & Production in today’s feature highlight!

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Feature Highlights 10 - Game Progression

20 milestones packed with rewards & a whole new system of development trees! :gift:Learn how you can unlock milestones in Cities: Skylines II, how you can respond to your city’s growing needs & how to use development points to build the city of your dreams.:building_construction:

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Been really enjoying City Planner Plays’ breakdowns of the Feature Highlights that have been put out. With the big changes that the new milestones and development trees bring to game progression, this deep dive of his is worth the time…

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Feature Highlights 11 - Citizen Simulation & Lifepath

Let’s get to know the citizens who will live in your city, what makes them happy, annoyed, and what will get them to flourish! Citizens are so much more complex than in the first game, find out what has been changed!


More big changes! Citizens will be much more complex than before. Every citizen can (and does) make their own life choices and has an individual lifepath and individual happiness levels.

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Feature Highlight 12: Sound and Music

Shhh… Can you hear that? :bird: Birds chirping, :dog: dogs barking, :red_car: tires screeching, :bullettrain_front: trains honking? It sounds like Cities: Skylines II to me!

What goes into making a city sound like a city, and what can a mayor listen to whilst they’re building their city? Sound & Music makes for a wonderful listen! :headphones:


Sounds good. :grinning: And it looks a newer build was used for this one than the previous videos. Tree foliage, reflections, sunlight, police car lights all look tons better.

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Seems like quite a few youtubers will be premiering CS2 gameplay on 8 September. These are the ones I’ve seen announcements from. Probably because I’ve watched them in the past.

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Adding Biffa to the list:

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Playlist of 16 put together by someone I’ve never heard of.

https://www.youtube.com/playlist?list=PL-sOh5H8XXS_wLAZ4FzzJukbdWxGqeebD

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That makes things a lot easier!

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Saved, tjanks.

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Ha. Looks like all the Korean channels and streamers all posted their videos at 18:00 local time in Korea, and not at 18:00 UTC+2

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Feature Highlight 13: Cinematic Camera & Photo Mode

:camera:Lights, Camera, Action!:video_camera:
Ready to learn how you can capture the best of your city in Cities Skylines II? We have some shiny new camera tools for you!


So now we have to find time to build cities and to make stunning photos and videos?! How?

From the original Dev Diaries Roadmap, this should be the last of the Feature Highlight videos. With five weeks still to go before release we’ll have to wait and see if there’s any more to come from Paradox, or if we need to be satisfied with the content creators releasing their weekly 30 minute build videos.

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If I’m reading this correctly, the local (ZAR) price of the game on steam and epic will slightly increase after launch. :frowning:

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