Was actually considering doing the base edition myself, but now I’ll just stick to Game Pass for as long as it’s on there and wait for the inevitable sale sometime next year.
We are sharing an update with you on the upcoming launch of Cities: Skylines II.
We are hard at work preparing the game for our release on October 24th. While doing so, we have realized that we need more time to reach the quality targets we have set for Console. As we want to provide the best experience for our players, we are updating the release window for Xbox and PS5 to Spring 2024.
The additional time allows us to focus on matching the quality and performance across all platforms.
We’ll share more updates on the console release window soon.
As work on optimization continues, we’re also updating the minimum and recommended PC specs.
If you have remaining questions, please find our FAQ here.
In the meantime, we are excited to welcome PC players to build their dream cities on October 24.
Happy Building!
Colossal Order & Paradox Interactive
I will wait for steam sale. Was planning to buy it at launch if the reviews were decent. Not supporting this knowingly launching a game when performance isn’t up to par.
At one point, I was seriously considering adding it to my Steam library so that I would have it always available there. Now, like you, I’m going to hold off until it’s sorted and on Steam sale and just go with whatever comes with the Game Pass version for the foreseeable future.
Reviews are starting to come in. Some good, some bad. Most of the bad cite performance and technical issues as being the games’ downfall. Hopefully things get better soon.
Here’s the video version of IGN’s 6/10 rating, that shows a fair number of performance and graphical issues.
The review aggregators are probably the best place to monitor the reviews as more of them come in.
Had a look at the original Skylines review score aggregate, I was curious to see if that also started off a bit flawed and improved over time. But I see that had an 85% aggregate, so a bit stronger release although Skylines 2 is not too far off. I’m sure once they patch up the bugs and improve performance it’ll be just as much of a classic as the first one.
The publisher most probably forced them to release it by a specific deadline. The devs have been quite open to the fact that it lacks polish and optimisation, but the publisher has the final say. I feel sorry for CO for having been forced to release it in this state and the poor reviews it’s been getting.