20 milestones packed with rewards & a whole new system of development trees! Learn how you can unlock milestones in Cities: Skylines II, how you can respond to your city’s growing needs & how to use development points to build the city of your dreams.
Been really enjoying City Planner Plays’ breakdowns of the Feature Highlights that have been put out. With the big changes that the new milestones and development trees bring to game progression, this deep dive of his is worth the time…
Let’s get to know the citizens who will live in your city, what makes them happy, annoyed, and what will get them to flourish! Citizens are so much more complex than in the first game, find out what has been changed!
More big changes! Citizens will be much more complex than before. Every citizen can (and does) make their own life choices and has an individual lifepath and individual happiness levels.
Shhh… Can you hear that? Birds chirping, dogs barking, tires screeching, trains honking? It sounds like Cities: Skylines II to me!
What goes into making a city sound like a city, and what can a mayor listen to whilst they’re building their city? Sound & Music makes for a wonderful listen!
Sounds good. And it looks a newer build was used for this one than the previous videos. Tree foliage, reflections, sunlight, police car lights all look tons better.
Seems like quite a few youtubers will be premiering CS2 gameplay on 8 September. These are the ones I’ve seen announcements from. Probably because I’ve watched them in the past.
Feature Highlight 13: Cinematic Camera & Photo Mode
Lights, Camera, Action!
Ready to learn how you can capture the best of your city in Cities Skylines II? We have some shiny new camera tools for you!
So now we have to find time to build cities and to make stunning photos and videos?! How?
From the original Dev Diaries Roadmap, this should be the last of the Feature Highlight videos. With five weeks still to go before release we’ll have to wait and see if there’s any more to come from Paradox, or if we need to be satisfied with the content creators releasing their weekly 30 minute build videos.
Was actually considering doing the base edition myself, but now I’ll just stick to Game Pass for as long as it’s on there and wait for the inevitable sale sometime next year.
We are sharing an update with you on the upcoming launch of Cities: Skylines II.
We are hard at work preparing the game for our release on October 24th. While doing so, we have realized that we need more time to reach the quality targets we have set for Console. As we want to provide the best experience for our players, we are updating the release window for Xbox and PS5 to Spring 2024.
The additional time allows us to focus on matching the quality and performance across all platforms.
We’ll share more updates on the console release window soon.
As work on optimization continues, we’re also updating the minimum and recommended PC specs.
If you have remaining questions, please find our FAQ here.
In the meantime, we are excited to welcome PC players to build their dream cities on October 24.
Happy Building!
Colossal Order & Paradox Interactive