Hitboxes: The Greatest Hits Collection

The other day I posted an interesting article that PC Gamer featured on the topic of how hitboxes work in games. Now they’ve followed it up with another good article looking at some cases where things go wrong with the hitboxes, with accompanying video clips to demonstrate it.

Both articles are worth a look, especially if you are a fan of games like Dark Souls, Monster Hunter World or fighting games.

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Thanks, will definitely give that a read (by that I mean put on my evergrowing reading list).

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i remember during interviews when street fighter 4 was made that, the game actually has 2d hit boxes even though its a 3d game, because it was more accurate than 3d hit boxes

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