Project Motor Racing

Believe it or not, there’s another new sim racing game currently in development. And the studio behind its development - Straight4 Studios - is headed by Ian Bell who helped create some of sim racing’s most mythical games—starting with GTR and the Project CARS franchise and with the seminal GT Legends thrown in for good measure.

The (imo) awkwardly named Project Motor Racing will run on the engine that drives the many, many, many tractors and combine harvesters of the Farming Simulator franchise.

Straight4 Studios have partnered with GIANTS Software (the folk behind the Farming Simulator franchise) who will be providing both the engine and the publishing team for Project Motor Racing. While the two have been working on finalising their partnership since early 2023, an official announcement and the first in-engine screenshots were only made last month.

GIANTS Software and Straight4 Studios have been collaborating on integrating the GIANTS engine into Project Motor Racing since 2023. Both studios are already deep into the development phase of tuning the engine for sim racing-specific duty.

The GIANTS Engine was developed from the ground up and saw the light of day in 2008 in the first Farming Simulator. Since then, it has been continuously developed and used in all common platforms, so that today it easily meets the latest technical requirements for PC and console gaming.

Project Motor Racing is currently being developed for PC and consoles, and is slated to be released “in 2025”.

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Interesting combination of game engine and genre, but I could actually see it working. Farming Sim has a fair amount of physics simulated so the engine will be conducive for building in reaching physics.

Will be interesting to see what they do

A few months later and we have news… a PMR release is coming sometime this “Fall” (so, September/October-ish I guess). The news comes today together with some preview material that some sim racing channels and content creators releasing information about the upcoming game.

Project Motor Racing ignites all the passion, beauty, and intensity of professional motorsport. Race across eras in 70+ iconic cars across 10 definitive racing classes in intense Single Player Career and Online Racing Modes.

Feel every second with a new, benchmark-setting physics engine built on the mod-friendly GIANTS Engine 10 that delivers unmatched handling realism and high-fidelity FFB.

Experience “living” cockpits with visible G-forces, dirt, heat-haze, and then feel the precision of “True2Track” on 27 scanned track layouts, all with Dynamic Weather Conditions, Adaptive Racing & Drying Line, and a full 24-hour day/night cycle.

This is motor racing.

Also available from today are direct pre-order sales for PC via the games’ site. The title is also due to release on PlayStation 5 and Xbox Series X|S consoles at the same time as the PC release. At €90 for the PMR - Year 1 Bundle and €60 for the base game, I can’t see too many locals taking a gamble on the pre-ordering an untested title at those prices.

If you are keen though, who am I to judge? Here you go:
Buy Now | Project Motor Racing

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Here’s OverTake_gg’s thoughts:

Personally, I can do without Johnny Herbert, but that’s a me thing I guess :smiley:
Sim racer legends, check out the Factory Driver Program info at 14:34 - more news on that towards the end of May.

The lads from TraxionGG were at the media event too:

Great summary of the genealogy of PMR at the start of this video.


Published by GIANTS Software and developed by Straight4 Studios, Project Motor Racing ignites all the passion, beauty and intensity of professional motorsport. The racing simulator will hit the track in fall 2025 with 70+ vehicles from 10 racing classes and 27 track layouts.

From sim racers to first-time racers, Project Motor Racing boasts game modes for everyone: from Single Player Career Mode to in-depth Online Racing, from fun leaderboards to packed Full Race Weekends.

From today’s radical LMDh hypercars to iconic legends from motorsport’s rich legacy, each car is meticulously recreated and licensed from the world’s top car manufacturers like Lamborghini, Aston Martin, and Audi.

Each class has been curated to ensure definitive grids of motor racing heroes from today and yesterday, from LMP to turn-of-the-century GTs, from today’s GT3s to 1970s sportscars. With action-packed 4-class racing across 27 scanned, global tracks, Project Motor Racing is a motorsport-first simulation.

“True2Track” will allow racers to experience the authenticity of every track with dynamic weather conditions, adaptive racing & drying line, and a 24-hour day/night cycle.


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Career Mode details and a targetted release date window. That, plus a big info dump of other news and game details.

Project Motor Racing ignites all the passion, beauty, and intensity of professional motorsport. Race across eras in 70+ iconic cars across 10 definitive racing classes in intense Single Player Career and Online Racing Modes.

Your single-player campaign mode in Project Motor Racing will force you, like never before, to think and react like a professional driver. One misjudged moment can end your career in an instant.
Negotiate budgets, sponsorship, buy your cars, and get ready to feel what it’s really like to carry the weight of an entire team on your shoulders. This is the high-stakes pressure of real motorsport.

With a new, benchmark-setting physics engine built on the mod-friendly GIANTS Engine 10 that delivers unmatched handling realism and high-fidelity FFB, “living” cockpits with visible G-forces, dirt, heat-haze, and 27 scanned track layouts, all with dynamic weather, adaptive race & drying line, and full 24-hour day/night cycle, November 25 is when you get to experience the cauldron that is pure motor racing.


Really like the approach to making the career mode semi realistic, forcing players to think about the costs of the sport, and the implications of a silly dive bomb move that trashes the car and the budget.
I’m still not loving the price points and (naively probably) holding out hope that there’ll be some regional pricing to be had once the game launches. That said, I may just have found the game I’m going to spend this December holiday playing. If they hit the release date of course…

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Now, get ready to test your skill at Kyalami, scanned, and waiting for you in Project Motor Racing.

Kyalami is the third confirmed circuit that will be in the game at launch.




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Oh, and one more bit of news via the Traxion site - mods are coming to all platforms!

“Project Motor Racing taps into the same powerhouse modding ecosystem as Farming Simulator,” says Boris Stefan, CSO & Head of Publishing at GIANTS Software.

“Racing modders will be able to tweak, tune, and transform their experience however they like.”

That hints at more than just car and track creation, but also elements such as tyre wear, fuel usage and maybe even on the moon?

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