The other day I was playing online with some friends and they decided to have a few rounds of Killing Floor 2. I hadn’t played it in a long while and so when we started playing I was reminded of just how good the guns feel in the game. It just feels great to shoot stuff in the game (which is a good thing since that is mostly what you are doing). I recall an article about how much effort Tripwire put into making the guns so satisfying to use in the game, using more than double the amount of frames usually used for animating the weapons. It certainly was worth it because the gunplay stands head and shoulders above many other shooters.
What other FPS games, in your opinion, have great and satisfying gunplay?
This thread can end now, because no game has better gunplay than Destiny and Destiny 2. The guys at Bungie have a heritage of great gunplay from the Halo days. Hell, even Bethesda got them in as consultants on Fallout 4 to make the gunplay fell more satisfying.
Unless they changed the gunplay in The Division 2 considerably, I’m not sure sure I would classify the game’s gunplay as satisfying. I’m eventually progressing in the first game’s campaign and reached level 27 yesterday. It’s one of the few games that’s made me rage quit in frustration due to the inability to efficiently solo the campaign. If you’re not at least 4-5 levels above the current recommended activity, you know you’re in for an insanely difficult time. So on topic of the gunplay, the guns feel incredibly weak at their “appropriate” level and the enemies can swarm and 2-shot you with ease.
The look I probably had while watcing resident evil where they would emty clip after clip on a zombie and it would not stay down, I was like how is that fun? If I shoot something it needs to go down without having to use my whole clip on one bad guy.