I also haven’t played since the initial public beta / early access.
However, there are probably two major things that are still a concern as it was part of the core of the game:
- Torchlight III’s interface looks like a mobile game. For an ARPG die-hard it is immediately off-putting and is a bad omen of what kind of game to expect.
- Character customisation was pretty shallow compared to the many other ARPGs currently in development.