I’ll get a Freehand whiteboard and Figma canvas going
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And then once we’re done, we can come up with a name for it. And some cover art.
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The cover art will be important since that will be all you get for the $60 price. Everything else will be DLC
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Can I add this to the list: overly long and unskippable start up screens where they just have to show you the developers, publishers, parent company, epilepsy warnings, intro, grandma’s memoirs, etc
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Similar to that: unskippable “walking scenes”. I understand that this is kind of an “immersive” middle- ground between a cutscene and straight up gameplay, but I find them frustrating when they go on too long.
This is especially bad in games where replaying is encouraged or enjoyable.
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