Jimmerbobimmer’s first real race in the Praga R1!
I have heard of BeamNG but not Automation. Now I am scared to look and lose many hour of my life! THANKS!!!
I’ve made so many cars to chuck around that track. 224 hours in Automation and counting
Let me just forewarn by letting you know that Automation’s learning curve is quite steep, it helps to know what compression, cam profiles, back pressure, ignition timing, suspension setup, tyre dimensions, etc does to a cars handling and performance. The UI is really intuitive so it’s not just a excel sheet full of numbers, but it definitely helps to know the mechanics.
…or you can just turn everything to 11 and YOLO.
A while go I thought of having a challenge, something like building a car:
- Within a certain budget
- Engineering time limit (can’t design a perfect a car that would take 10 years to build)
- Tech limit, e.g. 60’s, 70’s, 80’s
but that would require people to have both games…
So much sand on the track
Good old Bridgehampton
Oh my gosh… Switching to Fanatec right now!
That Bentley looks a little chinkier than a normal GT3. I suspect that is Pikes Peak trim.
Edit: just saw the fine print on the video
Further details - this wheel is insane:
https://bentley.fanatec.com/
I laughed at this comment on the video:
finally a wheel I can use for my Bentley GT3 and in the simrig - this will save me a lot of money
Found the perfect motherboard for sim racers… Will certainly help with all the stuff I need to plug in
Raceroom racers!
Is Raceroom worth the effort to try out?
Where does it fit in the realism hierarchy:
- Need for Speed
- Dirt
- Project Cars
- AC
- ACC
- Raceroom here?
- iRacing
I would put Raceroom at 4 and move the rest down. Its fun but hard to pin point how accurate it is. I only ever play when they have free weekends.
Thanks! It felt like it was marketed as a bit more realistic, hence my 6. If the others agree with you, it kinda feels like I can get my RaceRoom kicks in AC already.
iRacing most realistic? lolwut Also ACC more realistic that AC, y’all on crack
You know… since you guys are ranking realism here. I once had to explain to someone what I do on a Tuesday night. So I was saying sim racing, they didn’t know what it means. So I said, like Gran Turismo but even more realistic, then they were like, what’s more realistic than Gran Turismo? To which I replied, the games I play, AC and ACC. Granted I only ever played Gran Turismo 2 or some kak, but I’m sure it’s nowhere AC levels.
Which lead me to think, where does games like GT and Forza fall…
GT Sport is probably Project Cars 2 category realism. Forza is same, but if you want to split hairs, then GT Sport is probably more realistic than Forza Motorsport, but not on the same level as Project Cars 2. PC3 is strond though. Through and through
@Avatar Raceroom is F2P. You pay for content. I don’t see many drivers playing locally, but on the international discords I’m in, they drive weekly. I drove it briefly when they last overhauled the FFB, and quite frankly, it now kicks the shit out of every sim’s implementation of FFB, except AC. You know exactly what’s going on the cars, the break away is progressive and obvious. On the limit handling isn’t black magic like ACC or snappy like AMS2. What’s more, many of the free cars are touring cars, which are relatively easy to drive anyway.